skeleton rig

As further practice for animating with bipeds before our midterms, we had to animate a biped interacting with a previous project. I took the requirement a step further and bound a biped to a previously modeled character, and animated the character with the biped--as we would have to in the midterm. The second biped shown in the animation (the one with complete sets of fingers and toes) was never finished in time to use in my actual midterm, which is why Ql'thal can't play Super Mario World 3 with the Third.

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